Presented by: Stephen Howell

Every now and then a technology comes along that although ostensibly aimed at one market, has the potential to change another. The Kinect controller is one such technology. Although aimed squarely at gaming, hackers, makers & educators have embraced the technology and now innovative applications are popping up in classrooms all over the world. This workshop will present some of these applications, and also discuss how the Kinect & similar technologies might change classrooms in the future.

Presenter Biography:

Stephen is a computer science lecturer with the Institute of Technology Tallaght, where he lectures on Software Development and Interactive Media Design & Development. Stephen is the author of Kinect2Scratch, a bridge from the revolutionary Microsoft 3D Kinect camera to Scratch, a widely-used toolkit for teaching programming to kids. He has presented Kinect2Scratch at MIT, Boston, CMU, Pittsburgh, Tsuda College, Tokyo and at the CESI 2012 conference keynote. When he is not lecturing, Stephen consults with industry on how to build the next generation of natural user interfaces for marketing, content production and e-learning systems. For fun, he likes to hack together games, digital art and educational materials using C++, C#, Processing, Scratch, Lego and Kodu with his four kids.